MoVD
The Museum of Vestigial Desire

Breakage

tags:

Breakage is the only moment the object is fully visible. We do not see the chair when we sit on it. The sitting replaces the chair; the chair recedes into being a device whose purpose is to not be noticed, and if the chair is well-made, the chair succeeds. Well-made means unseen. A good chair is a chair that has disappeared into the act of sitting so completely that only the sitter remains.

The break interrupts the disappearance. For a moment the chair is on the floor and the sitter is on the floor, and the sitter sees the chair for the first time — not as a means, not as a function, but as a thing with joints and grains and histories of stress. The chair has a particular dowel that has failed. The failure was always going to happen at that dowel. The grain of the leg ran in a direction that compromised the joint for years. The sitter is looking at an entity with a personality, and had never known.

This is what breakage does. It is the object's first appearance.

We tend to describe breakage as loss. Loss of function, loss of investment, loss of continuity in the room where the break occurred. All of these are accurate. They are also shallow. They treat the break as a subtraction from what was there, which is to say, they treat function as the whole of what was there. But there was always more. The chair was a material thing before it was a functional thing. The break did not remove the material thing; the break revealed it. What was subtracted was the illusion that function exhausted the object. What was added was the object itself.

The child who breaks a thing is closer to this truth than the adult who repairs it. A child faced with a broken toy does not first ask how it can be mended. A child first turns the broken pieces over in their hands and looks at the interiors exposed by the break. What was inside? A child knows that breakage is an opening. An adult has learned to skip the opening and proceed to the repair because the adult is responsible for the continuity of the household, the continuity of the room, the continuity of use. The child's interval is the correct response to breakage and the adult's interval is a management of the room. This is one of the early losses of a childhood — the loss of the interval in which the break was allowed to be seen.

There is an argument that some objects are made only to break — porcelain that is thrown at weddings, bottles smashed against ships, the specific glass used in fireworks. These are not breakage in the sense this entry means. These objects were designed to disappear into their breaking, and the breaking itself is the function. The material was never permitted to have a life of its own. The ritual breaking is a small tragedy that the ritual papers over with meaning.

True breakage is the breakage the object did not intend. The chair that collapsed. The cup that slipped. The axle that snapped on the road. These are the breaks that reveal, because these are the breaks that were not in the object's contract with its maker or its user. The contract was for continuous function. The break violates the contract. In the violation, the object appears.

We have become a civilisation that tries to avoid this appearance. We buy objects that cannot be opened, cannot be inspected, cannot be repaired if they break — objects so completely absorbed into their function that when they fail, there is no moment of visibility; they simply stop and are thrown away. The appliance that cannot be fixed is the appliance that was never allowed to appear. The phone whose battery is glued to the case is a phone that has contracted with its owner never to become visible as an object. We call this progress. It is a refusal of the sanctuary's only moment of access to the thing.

An object that broke once and was mended retains a history of its first appearance. It remembers when it was seen. It will, if the repair holds, continue to carry the trace of that seeing into the rest of its working life. The sanctuary keeps such objects because they are honest about what they are. They have declared themselves. The ones that never broke have not declared themselves, and there is nothing to be done about them until they do. Often the unbroken ones are the loneliest objects in the sanctuary, though they would never know it, since they have not yet been seen by anyone, including themselves.

And so breakage takes its place in this sanctuary. An event that has been described as an ending and is in fact a beginning. The opening of the object. The first moment the user saw what they had been using. A loss that was also an introduction.

‹ index