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The Museum of Vestigial Desire


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Your orientation demands an answer.

Just because you have decided to face only one side of the world, doesn't mean that everyone knows it. If everyone doesn't know it then how can they supply anything to it?

Supply is essential for a source to define itself.

Sources are very sensitive about definitional games because that is how they ascertain their position in the order.

To declare your orientation comes at a cost. You blow your cover. If you blow your cover, then you can easily be targeted. How do you declare your orientation and keep it secret at the same time?

If you need to defend the coordinates of your positions, you shouldn't be aware of them.

If you are aware of your position, if you know it then it is easily revealed. Because knowledge leaks. And leaks without a cause.

We propose encryption.

A kind of encryption methodology that doesn't guard a visual but rather offers two visuals for perception. One layer shows something but hides another thing and another layer shows the the other thing and hides something. Only if you are a certain person the image will show in a certain form if you are a uncertain person the image will show in an uncertain form.

A banana and a monkey are interchangeable but capable of conveying an entirely different meaning.

So if the image-maker wants you to see a banana you see a banana, if the image-maker wants you to see a monkey, you see a monkey.

This is one option for hiding and stating your orientation at the same time.

The other option is to just lie.

Once you have figured this part of the puzzle out, you can receive from some sources and be benign to other sources. Your orientation, direction of movement and generally the dynamism around yourself on the field is the valuable data that you need to guard. This data will ensure your security.

Your orientation data can be encrypted, your sources see you with a certain orientation and others see you with another orientation.

But besides being useful for establishing the logistical basis for the transport of matter, orientation is also important to convey to your source to let it understand your political basis for demanding a supply. A given source might only like to support particular visions for the world and disregard others.

Your orientation data is also necessary to establish for other actors in the world to establish their relative postures and positions and decide if they want to liaise with you. Guilds with a common sense of purpose might then occupy only parts of the world and establish their power in other parts through their liaisons.

When you get disoriented, neither you nor others can move strategically and do purposeful activity. When you get disoriented, you have to hide away and disappear. All the sources, all the players, together agree to be unaware of you and forget that you ever existed.

When you get disoriented, you get the freedom to enter the map at any set of coordinates. When you come to your senses again, you can enter the world at any point, at any location. And from there on you can play by the set of rules you have to play by.

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